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Question: I'm currently implementing oversampling in a VST3 using r8brain free. Is there an advantageous reason why your plugin oversampling in REAPER don't take effect unless you stop playback and replay then the oversampling activates?? Couldn't it have just worked on the fly once the user set the oversampling or is there a downside to doing that way using r8brain?
Asked by oversampling (197.251.x.y) on August 8 2026, 7:56pm
Reply on August 8 2026, 10:45pm:
    It simplifies a lot of things to not have it change on the fly.


Comments:
  • Posted by oversampling (102.176.x.y) on August 10 2026, 3:42am:
    what value did u set this "ReqTransBand" to in your use in REAPER? 2,3, or 4?

  • Posted by Oversampling (102.176.x.y) on August 10 2026, 4:17am:
    Also, did you use CDSPResampler24 or CDSPResampler class? Did you change the value of this ReqAtten=.....I'm almost done, just want to match the values you used in REAPER

  • Posted by Justin on August 10 2026, 3:18pm:
    we use CDSPResampler with the defaults, but we use an older r8brain free version

  • Posted by Oversampling (102.176.x.y) on August 11 2026, 6:29pm:
    Thank you so much. I'm done now. I now understand why people who don't use JUCE avoid adding oversampling control to their plugins, it is no joke implementing it. You've been very helpful. ;)

  • Posted by Oversampling (102.176.x.y) on August 11 2026, 6:37pm:
    Also, I was able to make the resampling change on the fly, but with a little pop/short drop-out (as it clears and recalculates) which I am okay with.


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