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Question: What were the difficulties developing SWELL?
Asked by Gio (79.130.160.x) on June 1 2016, 11:50am
Reply on June 1 2016, 5:06pm:
    Hmm slow drawing performance of various nested NSViews was one hurdle... though it has thankfully gotten faster with recent OS X versions. The hardest part, though, was getting a working system with which to test... It is very hard to keep writing code without testing it.
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