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Question: How do you implement something like peak display for audio files? Pre render at multiple resolutions? OpenGL shader or something like that? I'm absolutely unfamiliar with graphics programming but interested so I might ask a couple follow ups
Asked by blimp (79.37.18.x) on July 2 2018, 9:32am
Reply on July 2 2018, 10:48pm:
    There are mip-maps for the peaks but other than that there's no pre-rendering, just sampling (min/max) of the points in the appropriate mipmap.

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