justin = { main feed , music , code , askjf , pubkey };
Ask Justin Frankel
No reasonable question unanswered since 2009!

Suggested topics: programming, music, sleep, coffee, etc.

Note: please do not ask questions about REAPER features, bugs or scheduling, use the forums instead.


Name: Ask: Human (enter yes):
[back to index] | [unreplied] | [replied] | [recent comments] | [all]

Question: Theoretically: What would be needed to port Reaper to Android/iOS? Would it be possible at all or are there too many limitations that would be impossible to circumvent?
Asked by Mespotine (2.247.248.x) on July 29 2020, 2:24am
Reply on July 29 2020, 9:39pm:
    No idea on Android (does one have to do a lot in Java, still?). Re iOS -- the UI work would take ages. So many windows that would need to get ported. Also basic things like dragging the edges of things with a mouse are really not practical for touchscreens. So, to be usable, you'd have to redesign a lot. Which then raises the question, separate code base?

    Set that aside, afaik iOS doesn't allow you to generate code and execute it... so EEL2/JSFX would have to run in (slow) bytecode interpreted mode.

    (general feeling: no thanks! and then there's the business side of things, app stores, ugh).


Comments:

Comment:
    Your Name:   -- Site Owner's Name:  (for human-verification)

    Comment:    

    
  
[back to index] | [unreplied] | [replied] | [recent comments] | [all]
Copyright 2024 Justin Frankel. | RSS