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          Ask Justin Frankel No reasonable question unanswered since 2009! Suggested topics: programming, music, sleep, coffee, etc. Note: please do not ask questions about REAPER features, bugs or scheduling, use the forums instead. 
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Question: I am currently designing a custom game engine and I have taken inspiration from Reaper for it's modular architecture. I was wondering if I should create a custom plugin architecture for the engine modules or just use dlopen() and LoadLibraryA with compatibility stubs? Thanks in advance. Asked by Matthew (76.37.54.x) on March 27 2024, 11:58pm Reply on March 29 2024, 12:20pm: 
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